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This
tutorial is © COPYRIGHT by José María Andrés Martín (ALZHEM)
The total or partial reproduction of this tutorial by any
means is prohibited to third parties without prior written authorization from
José María Andrés Martín (ALZHEM)
How to set up a good global illumination with finalRender stage 1
To Set up a scene with global illumination and a good quality in finalRender is
not too hard, but the fact is that neither it is too easy as VRay or another
render engine. For getting a good look we must follow next steps:
1.- Create a scene (not very complicated for see the final image soon) and aplly
it the standard material of MAX, but changing the diffuse color to a little more
bright grey.
2.- Next, create a light as you can see in the picture for getting a good
interesting shadows.

3.- We must set up the light with this parameters.


4.- Go to the "Render Scene" menu and in the "Current
Renderers" submenu select finalRender as your render engine for the
production.

5.- When we select it, new finalRender menus will appear. In the new "Global
options" submenu shange the Min. and Max. Samples to 1 and 16 for a good quality
in the antialiasing. This parameters are good for getting a good quality render.

6.- Go down through the menus and configure the "Global Illumination"
submenu as the next picture.

7.- Once all steps are done, we can render the scene. We must
see something similar to this (at least the illumination ;-)

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