How to set up a good global illumination with finalRender stage 1


 

 

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How to set up a good global illumination with finalRender stage 1


To Set up a scene with global illumination and a good quality in finalRender is not too hard, but the fact is that neither it is too easy as VRay or another render engine. For getting a good look we must follow next steps:


1.- Create a scene (not very complicated for see the final image soon) and aplly it the standard material of MAX, but changing the diffuse color to a little more bright grey.



2.- Next, create a light as you can see in the picture for getting a good interesting shadows.



3.- We must set up the light with this parameters.





4.- Go to the "Render Scene" menu and in the "Current Renderers" submenu select  finalRender as your render engine for the production.



5.- When we select it, new finalRender menus will appear. In the new "Global options" submenu shange the Min. and Max. Samples to 1 and 16 for a good quality in the antialiasing. This parameters are good for getting a good quality render.



6.- Go down through the menus and configure the "Global Illumination" submenu as the next picture.



7.- Once all steps are done, we can render the scene. We must see something similar to this (at least the illumination ;-)

 

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